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Retro Pocket Games

Juan Pablo Lorandi - jp.lorandi
Gerardo Bortolotto - bortol
Mariano Salvetti - dudoman
Pablo Lovato - pablolovato
Ulises Palacios - Ulisesp19
Javier Cano - jrc
Hugo Adrian Gercek - hgercek

Juan Pablo Lorandi - jp.lorandi

Game Engine / Development platform (includes Physics, GameStates, Javascript Console) for Ardor3D-Android.
Also, between 4 and 6 games (to be released commercially, under closed-source).

- Strong testing of the Android Binding by a proven game development team, release of a Game Engine/Toolset on top of
the binding under the “libpng/zlib license” license.
- AAA Games using Ardor3d-Android will be released on the Android marketplace bearing the A3D
logo (if approved by Josh et al) as a “Powered By” technology, giving A3D-Android commercial visibility.

The toolset used for the game(s) will be released under the “libpng/zlib license”.
The games themselves will be closed source.

Schedule and details of weekly/biweekly milestones (Delivery dates)

- Week 1: A3DAndroidHelloWorld
- Week 5: Finalization of Toolset.
- Week 8: Game Design + Physics integration of game(s)
- Week 9: Open Community Testing
- Week 12: Final Release

Sneak Peek

retropocketgames_1.jpg retropocketgames_2.jpg
retropocketgames_3.jpg
 
retropocketgames.txt · Last modified: 2010/06/24 11:40 by dudoman
 
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