Next steps? 0.7
Forum rules
Developer discussions only. Newbie questions belong in the HELP! forum. This is a forum for discussing development work on the Ardor3D core systems. Basically, anything that is in the ardor3d-core, math or savable modules.
Developer discussions only. Newbie questions belong in the HELP! forum. This is a forum for discussing development work on the Ardor3D core systems. Basically, anything that is in the ardor3d-core, math or savable modules.
49 posts
• Page 5 of 5 • 1, 2, 3, 4, 5
Re: Next steps? 0.7
Hehe, good question.
Here are some suggestions which should not go into extremes.
The Hestia Blue is quite similar to the current.
This is a very light one : Serenity
proFormell is nice and my favorite from the above.
Here are some suggestions which should not go into extremes.
The Hestia Blue is quite similar to the current.
This is a very light one : Serenity
proFormell is nice and my favorite from the above.
The journey is the reward.
-

Galun - regular
- Posts: 250
- Joined: Mon Apr 20, 2009 5:30 pm
Re: Next steps? 0.7
Hmm... Maybe we should wait to change this though until the ardor3d.com revamp.
Gratitude is a mark of a noble soul and a refined character.
-

renanse - Site Admin
- Posts: 2955
- Joined: Tue Oct 28, 2008 6:49 pm
- Location: Austin, TX
Re: Next steps? 0.7
What are your plans for the audio system of Ardor3D?
Does someone plan to port SceneWorker or MonkeyWorld3D to Ardor3D? Personally, I feel unable to write such a software from scratch but I would be interested in adding some features (those of JFPSM) into this kind of tool.
Does someone plan to port SceneWorker or MonkeyWorld3D to Ardor3D? Personally, I feel unable to write such a software from scratch but I would be interested in adding some features (those of JFPSM) into this kind of tool.
- gouessej
- regular
- Posts: 1186
- Joined: Fri May 01, 2009 3:26 am
- Location: France
Re: Next steps? 0.7
Currently I am personally inclined to reuse an audio system rather than build from scratch. For example, Paul Lamb's system. That's just my 2 cents at the moment though.
On your other question, I am not aware of any such ports at the moment.
On your other question, I am not aware of any such ports at the moment.
Gratitude is a mark of a noble soul and a refined character.
-

renanse - Site Admin
- Posts: 2955
- Joined: Tue Oct 28, 2008 6:49 pm
- Location: Austin, TX
Re: Next steps? 0.7
renanse wrote:Currently I am personally inclined to reuse an audio system rather than build from scratch. For example, Paul Lamb's system. That's just my 2 cents at the moment though.
I agree with you too and I already use it.
renanse wrote:On your other question, I am not aware of any such ports at the moment.
Ok. I understand that Ardor3D is a general-purpose 3D engine but a game development environment would be useful for those who use it for games. I spoke about a port because once again, I don't see the interest of writing another one from scratch whereas an existing software might do a better job.
- gouessej
- regular
- Posts: 1186
- Joined: Fri May 01, 2009 3:26 am
- Location: France
Re: Next steps? 0.7
renanse wrote:Hmm... Maybe we should wait to change this though until the ardor3d.com revamp.
Speaking of which, any ETA on that or version 0.7?
Thanks,
Gili
- cowwoc
- regular
- Posts: 162
- Joined: Thu Feb 26, 2009 6:48 pm
Re: Next steps? 0.7
The site design is taking a little longer than expected, so we've pushed it back to May 1st. In the meantime, trunk will still be getting new fixes and features of course.
Gratitude is a mark of a noble soul and a refined character.
-

renanse - Site Admin
- Posts: 2955
- Joined: Tue Oct 28, 2008 6:49 pm
- Location: Austin, TX
Re: Next steps? 0.7
I think you meant June 1st, right ?

- paranoidray
- Officer
- Posts: 174
- Joined: Sat May 01, 2010 8:29 pm
Re: Next steps? 0.7
Hopefully before that. :-/
Gratitude is a mark of a noble soul and a refined character.
-

renanse - Site Admin
- Posts: 2955
- Joined: Tue Oct 28, 2008 6:49 pm
- Location: Austin, TX
49 posts
• Page 5 of 5 • 1, 2, 3, 4, 5
Return to Core Development Discussions
Who is online
Users browsing this forum: No registered users and 2 guests